Full-stack Developer — Backend & Real-time Systems

Hi — I'm Pham Nguyen.

I build scalable backends, real-time game servers, and the business tools that keep 20+ stores running — 10+ years of shipping systems that hold up in production.

Ask me anythingAIAnswers from my experience
01 — Selected work

Explore projects

harbor-ops-bi.pngWeb

Real-time BI Dashboard

Real-time BI dashboard tracking sales and store performance across 20+ locations, cutting daily reporting from hours to minutes.

VueNode.jsMySQLWebSocket
inventory.pngWeb

Multi-Store Fast Food Inventory Management

A mobile-first inventory system for a multi-location fried-chicken chain with FIFO costing, purchase orders, and auto-suggested reordering.

Next.jsTypeScriptPrismaSQLite
nepomuk.pngTools

Nepomuk

Offline-first password manager that regenerates every password from a master key instead of storing a vault to steal.

ReactTypeScriptWebAssemblySupabase
signpost.pngWeb

Signpost

Sign text posts with HMAC-SHA256 and share cryptographically verifiable links.

ReactSupabaseEdge FunctionsWeb Crypto
game-platform-card.svgBackend

Real-time Game Server Platform

Reusable Node.js microservices platform powering 8+ casual multiplayer games.

Node.jsMicroservicesWebSocket
signage.pngWeb

Signage Management System

Centralized digital menu boards and in-store displays, updated remotely.

VueNode.jsWebSocket
bubble-shooter.pngGames

Bubble Shooter Fantasy Pop

HTML5 mobile puzzle game shipped to the App Store and Google Play.

CocosJavaScriptCordova
woody-battle-2.pngGames

Woody Battle 2 Multiplayer

Real-time P2P multiplayer infrastructure with matchmaking on PlayFab + Photon.

PlayFabPhotonC#
gm-tool.pngTools

GM Tool — Game Management

React + Node.js admin platform for operating live game servers.

ReactNode.jsMySQL
telegram-games.pngGames

Telegram-native Games & Bot

Instant-play games and an auto-chat bot inside Telegram and Messenger.

Node.jsTelegram APIWebSocket
02 — What I do

Focus areas

Backend Engineering

APIs, data models, and services in Node.js — built for correctness, observability, and scale across MySQL, MongoDB, and Redis.

Node.jsMySQLRedis
Strongest

Real-time & Game Servers

A decade of multiplayer infrastructure — WebSocket platforms, matchmaking, state sync, and reconnection handling for high-traffic games that can't drop a frame.

WebSocketMicroservicesPhoton

Full-stack Business Tools

Dashboards, admin panels, and internal platforms in React and Vue — shipped end-to-end and shaped by actually operating the business they serve.

ReactVueTypeScript
03 — Experience

Where I've worked

2023 — 2026

Store Manager & Systems Developer · Lisa's Chicken And Seafood

Ran a store while building the company's internal platform — a real-time BI dashboard, inventory management, and digital signage system serving 20+ locations.

2020 — 2022

Game Developer · Athena Studio (AppLovin partner)

Led client-side development of Bubble Shooter Fantasy Pop (Cocos/HTML5, shipped to both app stores) and architected Woody Battle 2's multiplayer on PlayFab + Photon Cloud.

2018 — 2020

Game Server Team Leader & Technical Architect · Commercial Investment G68

Built the GM Tool admin platform, designed a reusable real-time game server platform powering 8+ multiplayer games, and shipped Telegram-native instant games.

2015 — 2018

Game Server Team Leader & Technical Architect · Bạch Tuộc Số JSC

Built Agar.io-style real-time web games in Node.js + HTML5 canvas and led the migration of legacy Java/C++ game servers to Node.js, eliminating memory leaks.

2014 — 2015

Game Modder · Young World Technology

Built a C# .NET translation tool that automated game-content localization, significantly improving team throughput.

04 — Get in touch

Let's build something reliable.

Open to full-stack and backend roles. Happy to walk through any project in depth — real-time systems, game servers, or business tools.

© 2026 Pham NguyenArlington, Texas · built to be reliable